Get 3D object shape using deformable 3D Gaussians and time-consistent mesh with DG-Mesh
Get 3D object shape using deformable 3D Gaussians and time-consistent mesh with DG-Mesh
Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Monocular Videos
arXiv paper abstract https://arxiv.org/abs/2404.12379
arXiv PDF paper https://arxiv.org/pdf/2404.12379.pdf
… introduce Dynamic Gaussians Mesh (DG-Mesh), a framework to reconstruct a high-fidelity and time-consistent mesh given a single monocular video.
… work leverages the recent advancement in 3D Gaussian Splatting to construct the mesh sequence with temporal consistency from a video.
… DG-Mesh recovers high-quality meshes from the Gaussian points and can track the mesh vertices over time, which enables applications such as texture editing on dynamic objects.
… introduce the Gaussian-Mesh Anchoring, which encourages evenly distributed Gaussians, resulting better mesh reconstruction through mesh-guided densification and pruning on the deformed Gaussians.
By applying cycle-consistent deformation between the canonical and the deformed space, … can project the anchored Gaussian back to the canonical space and optimize Gaussians across all time frames.
… DG-Mesh provides significantly better mesh reconstruction and rendering than baselines.
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