Get 3D scene by removing redundant or inaccurate Gaussians and keeping small Gaussians with TrimGS

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Get 3D scene by removing redundant or inaccurate Gaussians and keeping small Gaussians with TrimGS

Trim 3D Gaussian Splatting for Accurate Geometry Representation
arXiv paper abstract https://arxiv.org/abs/2406.07499
arXiv PDF paper https://arxiv.org/pdf/2406.07499
Project page https://trimgs.github.io

… introduce Trim 3D Gaussian Splatting (TrimGS) to reconstruct accurate 3D geometry from images.

… propose to obtain accurate 3D geometry of a scene by Gaussian trimming, which selectively removes the inaccurate geometry while preserving accurate structures.

… analyze the contributions of individual 3D Gaussians and propose a contribution-based trimming strategy to remove the redundant or inaccurate Gaussians.

… experimental and theoretical analyses reveal that a relatively small Gaussian scale is a non-negligible factor in representing and optimizing the intricate details.

Therefore … TrimGS maintains relatively small Gaussian scales. In addition, TrimGS is also compatible with the effective geometry regularization strategies in previous arts.

When combined with the original 3DGS and the state-of-the-art 2DGS, TrimGS consistently yields more accurate geometry and higher perceptual quality …

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A computer vision consultant in artificial intelligence and related hitech technologies 37+ years. Am innovator with 66+ patents and ready to help a firm's R&D.